Faces

by Ticking Away, August 24th 2024 © 2024 Ticking Away
I decided to practice faces and expressions. I'm not very good at it. It generally takes me so much time to break down the form of the chin, eyes, nose, as well as their positions, and don't even make me start with the mouths. Lips are extremely difficult for me to do. I'll dedicate all my time practicing this part of the body solely. I'm hoping to gain a better understanding of all the aspects of the face, and that it helps me to reduce my drawing time. I spent at least 5 minutes doing the outlines of all the faces each, then 5 minutes or more doing the details. I'm very aware that doing the details is always going to take time, but investing more than five minutes doing the essentials aspects of the head is way too much (or at least that's how I see it). One thing I'm working on is stopped dividing the face using a vertical line from the forehead to the bottom of the chin, and instead drawing curved lines that define better the depths of aspects such as the lips, eyes, cheeks, etc, and I think this is helping me to make them more alike to the models. Any tip or pointer is welcome!
Aunt Herbert
Why exactly do you think reducing drawing time is so important? 10 minutes for a decent line art of a portrait is quite fast. You are probably better off focusing on accurate and clean lines, then with trying to adapt hasty scrawling.
Panther2230
As a person who did suffer your same problem of not being able to draw all the details of the guidelines i advise you to make your guidelines simpler

Here is a simpler way
Ptml
I'm gonna try to stop using the vertical line. The only advice that comes to me is that it looks like you're using the loomis method, and I feel like using a cube would make easier the perspective and distribution. Also I hate circles, so...that's it.

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