I want to make the belly fat and ribs in my painting more three-dimensional

Home Forums Critique I want to make the belly fat and ribs in my painting more three-dimensional

This topic contains 5 replies, has 3 voices, and was last updated by Yoi19s 6 hours ago.

  • Subscribe Favorite
  • #37234
    The head is a bit weird too, is it because of the proportions?
    [img]https://ibb.co/RSP7pmH[/img]Reference pictures and my drawings
    [img]https://ibb.co/1TMvWXR[/img]
    [img]https://ibb.co/sCTZf5H[/img]
    [img]https://ibb.co/x66ydSz[/img]
    Students get 33% off full memberships to Line of Action

    Support us to remove this

    #37235
    Just a heads up, those are links to ibb website pages. They can't be embedded. You need to put the link directly to the image file to use the img tag and have them embedded. These links would end with .png, .jpg, .gif or .webp. For example: https://i.ibb.co/PggR0Z1/MTXX-20241220-015036601.jpg

    Which looks like this in the img tag:

    MTXX-20241220-015036601.jpg
    1 1
    #37245
    Thanks! I tried it again
    MTXX-20241220-015050108.jpg2024-12-20-013814.jpg
    #37247
    I think this is where it can be very helpful to both trace your lineart AND the reference image! That way you can see the difference between what you observed and what is actually present in the reference image very clearly. 

    It would look something like this: 
    chest.png

    As you can see with these two tracings next to each other, to me there's two simple observations to make on why the chest looks flatter in your sketch.
    One is that your sketch lines are rather straight and don't quite capture muscle curvature (which can be fine btw because sometimes that gets distracting, depends on where you want to put your focus).

    The second (and more important) one is that you have, in a way, stretched out the body. Because are used to seeing humans straight on, even when we look at something that's as foreshortened as this image, we tend to want to draw it as if we see it head on. This is where you kind of have to fight your brain to be able to draw what's there, for me that looks like trying to no longer read the model as a human, but just as shape. 

    As a more direct edit to the piece you made, you have to give some space to the shoulder muscle and ribcage. A lot of the lines you've drawn inside the torso should be up higher to communicate the width of the chest! 

    Hope that helps you!
    2 1
    • Tired in a Tree edited this post on December 20, 2024 2:20am.
    • Tired in a Tree edited this post on December 20, 2024 2:21am. Reason: img code is misbehaving
    • Kim edited this post on December 20, 2024 10:09am. Reason: Helping to fix img tag
    #37284
    Thank you very much for your reply! I'm using a translator so I may have misunderstood in some places, I'm very sorry. What you said about comparing the reference picture to the lineart is very helpful, and the critique above the picture is also very good, they visually show the reason why my drawing doesn't have three dimensionality (I think the reason is the Pectoralis major and the protrusion of the ribs on the frontal side of the abdomen).
    My understanding of the second point you made is to understand people as a combination of several geometries when drawing them, especially pictures like this one with occlusion relationships and perspective

    I tried to modifyimage.png
    A version with shadows added (but not more 3D)image.png

Login or create an account to participate on the forums.