2022.4.14

by Payson, April 13th 2022 © 2022 Payson

Done as part of a practice session with poses of 3 minutes 30 seconds in length.

My current goal is: Improve my rendering of faces

Breb

One thing i love seeing is good abstraction

While proper form might be a bit absent from these, i think the style is appealing. particularly on the two on the right.

Keep working on nailing the proper 3-D form. Draw lots of faces! nail those fundementals so that this stylized abstraction can really really shine!

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Polyvios Animations

Good morning and night to you, payson. Greater job on your gestural and animated forces and forms of the faces and your expresssions. Way to go!

And as for your smoochy-puckering face. That looks a bit too forced and blander in my perspective. How would you like to free up your forces of faces and expressions of goofiness with 30 minutes of 2 minute goofier faces? As a result, your funnier and more hyphenated expressions will become more caricatured and observed in your emotions and acting in your graphic novels, etc. For more info, here's a video.

At 9:49, Eddie Fitzgerald, animation's wonderboy, talks about the uniqueness of the hyphenated expressions, for R&S.

Cheers, my hat's off to you, and I hope you've found this stuff, informative, encouraging, and beneficial.

Woodengears

nice drawings!! they are all lovely to look at. :) however, they are very stylized, which i don't think you want if you're trying to study structure.

for structure, i'd recommend breaking the head down into shapes. for example, drawing the head and cross lines, drawing circles for eye sockets, etc. there are many videos on youtube about the subject that are explained by professionals, i think having a watch of one of those would give you a good basis on what to think about!

proportion is also a big thing for you. the eyes are very big, and some noses are misplaced on the face, et cetera. those structure videos and using the cross lines will help you, but also look at your reference! look at it good! even if you don't draw it in dramatic detail, having a look at the distance things are from each other, and the size things are compared to one another is also an excellent tool.

but overall, you're making great progress, and your faces are all very distinct!! i think that's an admirable quality when you're drawing, especially if it's portraits. keep up the good work! :)

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Gnas

Hello, I would reccomend before getting into rendering of the paces try practing more your proportions and overall placement of 3D forms into perspective, you need a good foundation to afterwards render it, if not the drawing will look odd. There are some good ideas here, try also using the Asaro head as a sort of reference as you draw

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