Uryu Ishida (No Shading)

by Azure Dreamer, December 7th 2023 © 2023 Azure Dreamer
Polyvios Animations
Hello again, Azure, but once again, most greatest of jobs on your Bleach picture pose. Greatest job on your art. Yet, I'm still not getting enough of that animated cartooniness in your loosest lines. Would you like to go ahead with 6 more minutes of 29 second poses of Uryu's photos from screen grabs? (360/29≈12 warmups)

The reason why is because, your study of Bleach character drawings will be sketched out the least stiffest, but the most dynamic, energetic, but fluidest. If you really want some more inspiration, please pick up a copy of The Little Book of Talent, by Daniel Coyle, for a bunch of the most amazing tips and tricks for practice.

My hat's off, and greatest luck to you.
Aunt Herbert
Great anime style drawing. I guess you worked directly from a finished work? My indicators would be the typical anime style face rendering, also the different width of the legs and the way one of the shoulders is hidden behind the cape, and camouflages that on closer inspection the angle of the arm and hand is strange, indicate, that you didn't start from an anatomical foundation.

While copying from an accomplished artist leads to very satisfying results very quickly, I caution, that you may run into a bit of a road bump pretty soon. The great manga artists all have very finetuned technical skills in regards to anatomy and movement of the human figure, but manga typically also applies a whole set of typical stylizations on top, which hides quite a few intervening steps and can throw a beginner off, when they try to learn simply from copying. The problem appears once you try to produce original work in that style and get aware of all the things they know, but you don't.

A more practical tip: I spent a few hours on Polykarbon Art Forum, an artist forum dedicated to manga and anime, and I learned that in manga the outlines are often drawn twice, to add to their line weight and make the silhouette pop out more. You did that on some of the lines, but not systematically throughout.

Oh, ofc you also might go check out Polykarbon yourself, Haven't been there for a long time, but last time I was there, it was a great community, that may offer a lot of interesting advice for your taste.

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