Figure warm ups 5 and 10 min

by Sergio97, August 16th 2021 © 2021 Sergio97

Done as part of a 30 minute class.

My current goal is: I don't know! I am an absolute beginner; I'm here to study the basics of rendering

Polyvios Animations

Say, great work on your lines and gestures, Sergio97, they must have been really nicer.

Here's one tinier, littlest suggestion. I love how organic your lines and shapes are, but your spaces and forms are not too loosest and freest enough to me. Would you like to loosen up your hands to draw the most liveliest and fluidy spaces and forms with one 10 minute drawing of a figure?

The reason why you could and should do this is because, of the Daniel Coyle book, The Little Book of Talent, "to learn a new move, exaggerate it." This link here. This tip occurs that if this link applies to languages and the like, so can your drawing arts.

Good luck to your goals, and I hope this thing helps you out the most.

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Sergio97

Thanks for the feedback I will check out the book

Aunt Herbert

I like the way you broke down the male figure into basic geometric forms. That is a very useful idea.

You seemed to have major problems with the length of the front arm, and if I understand it correctly, the problem appeared once you tried to connect the figure to the object he is holding.

There are two possible reasons why that happened. Either a) you drew the object wrong, which I don't think is very likely, as the orientation of a square block in space is usually very easy to see, or b), more likely, you "normalized" the pose a lot by arranging all the body parts a tad bit too much along the vertical axxis, making the pose stiffer and more upright than it was on the reference.

The female figure also shows a very typical beginner mistake, an overextended torso. Her hip is almost completely folded and her right thigh is almost parallel to her back. In such a position the shoulder wouldn't extend the knee by much.

Going by your underdrawing you overestimated the distance from hip to ribcage a bit, and then you oriented the shoulderline where the head would sit on the neck, instead of were the neck connects to the ribcage, thereby adding the neck length to the torso . Both of which added up and led to a strange torso shape. Overextended torso is btw such a typical mistake, that you can be almost guaranteed, that it will appear in later drawings too. That makes it always a good thing to check for.

About the distance between ribcage and hip, just feel your lower rips and your hipbones on your own body. Unless you massively flex to one side, there is a barely a hand's width between them.

About the shoulders and necks: Drawing the shoulder joints after the ribcage and independent is actually a good idea, but you should have first indicated the skull and neck before you started with the shoulders, to prevent your confusion.

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M3mber

Since other people said a lot of stuff, I will keep it short and give you a bit of a lifehack. When you finish your poses. Doesnt matter if it is warmup, take a photo of them. Then erase all unnecessary lines. It will be easier to spot mistakes then.

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Yjbessels

Use a lighter pencil (B, H or 2H) and less pressure so you won't need an eraser. It will make your practise easier

1
Que

as i think almost everything else has been said i have only one small tip.

try to experiment with how you approach joints such as the elbows, knees, hips etc. you will find that the joints on the human body are normally quite box like in shape. although it is sometimes helpfull to draw circles to establish the position of the joint, it can hinder you as you get better. if you need to draw the circles then i suggest going over them after you have plotted them in and squaring them of.

good luck

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