How frustrating! I'll dig deeper.
Those wooden mannequins can be a useful tool in certain circumstances, but in many other circumstances the limitations of wood not being able to convey human anatomy of how muscles move the skeleton, ligaments, fat, organs, etc around can absolutely lead to issues with drawing convincing or dynamic people.
As with any tool, they have their place, but probably shouldn't be the only tool in your toolbox.
You have said you disagree but give no reasons why.
I think it recalculates roughly every 2 weeks, so it should be showing a new number quite soon. If it doesn't by Monday, let me know!
I think Poly misunderstood and was recommending to you the tutorial you had already seen
I do not see what you mean. I have asked you to please stop responding to the spam bots; there is no chance they will ever respond to you or stop being spam bots, and it just creates more work of things I have to delete.
Because sometimes I actually take a weekend away from the computer and they take advantage whenever I rest.
We're doing the best we can to keep 'em out on the technology we have right now. We filter thousands per day, but some get through every day and me or Sanne have to clean them up once or twice a day. I'm hopeful that the summer rebuild project will give us more tools to handle them than we have now.
No image is weighted heavier than any other. I think this is indeed just weird luck of the draw stuff.
Oh dear, thanks so much for catching that. I think I've fixed it -- you may need to do a few refreshes on a reply page to get the fix :)
This has become much more likely this year than it was all those years ago :)
Just wanted to add: I'm sorry there seems to be missing time for you. It's probably late in the game to figure out what happened there, but hopefully we can keep an eye on it in future and see if we can figure out what happened when you notice time wasn't logged while you were logged in.
I'll definitely keep this in mind for the summer! :)