Noddy的論壇貼

  • 作者
    帖子
  • #28160
    Your shading approach is good. The transitions from highlight to halftone to core shadow are good. Knowledge of the face and its planes are important for two reasons: Occlusion/cast shadows and expressions. Drawing a convincing nose, for example, is next to impossible with the finest shading without knowledge of the planes and how they interact with light. I think your drawings look a bit uncanny because normally an entirely black background has no bounce light (think of the moon in the sky) so try to have them on normal backgrounds for these critiques. I'll leave you with this excellent diagram by Andrew Loomis from his book about heads and hands. It's a timeless resource and I highly reccomend it. You don't have to buy any book to know the planes of the face though, just look up a 3d asaro head on google and play around with the models, drawing them in unique and interesting angles, understanding the relationships in size and how the different planes fit together like pieces of a puzzle. 5e5aa8454e899d0ce773c87abe9831f5.jpg

    This image is blocked due to your privacy settings.

    Embedded images from other sources typically come with their own cookies (not related to Line of Action.) You will need to consent to marketing cookies to load this image. Since you have not accepted marketing cookies, we are respecting your decision and not displaying this image.