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August 15, 2013 11:44am #985
The lines look much more decisive to me, und3c1ph3r3d!
July 26, 2013 7:56am #942Admin to the rescue! duplicates deleted. :)
I'm glad you got the image tag working, those are very cool. I really need to get back on the stick again. I just did a digital painting for a friend recently and it was much harder than it was before.
July 23, 2013 7:26am #936Whoooa! I love what you did to that windom! I'm such a sci-fi junkie.
Check this for how to post images, it's pretty easy: https://line-of-action.com/faq/#forumimages
July 22, 2013 5:12am #934Go go go! :D Please do share some of your results?
July 19, 2013 11:19am #931Good GRACIOUS! Eight days? I am certain we are all very impressed! I know I am.
I think those topics are indeed a bit broad. I would pick just one for your next 100, and possible even drill down further -- "Light And Materials" could turn into "Shadows on fabric" or "highlights on glass" as a focus for 100, for example.
July 9, 2013 9:09am #917Those sound like wonderful goals, Lokken! :)
July 3, 2013 5:47am #907Hi there! Welcome to the site. :) Do you have a particular practice goal in mind at the moment?
May 22, 2013 4:21am #58Not sure where to start with critique? Check out these two guides:
Benefiting from critique
Giving good critiqueMay 19, 2013 5:48am #873Sorry for the late reply -- I know many people who are in wildly unrelated careers to their degree. Simply having a degree will unlock many many doors that you would not expect, and I no longer think of degrees as being a straight line to a specific career for the vast majority. I have a Bachelor of Arts in Visual and Critical Studies myself, and now I run a web development company and do a lot of heavy-duty programming (which I turn out to love, go figure.)
Not having a BFA, I'm not sure how to advise you specifically. Does your school have a guidance center? They will often keep a record of what their graduates went on to do, and sometimes their average income 1 to 10 years after graduation -- you could go ask them what people from your department have done with themselves historically! :)
May 19, 2013 5:44am #872I'm unaware of one! We're actually smack-dab in the middle of working on producing a hands & feet practice tool, thanks to the very generous support of this community. :) I've been documenting our progress as we go! Here's the most recent update:
https://line-of-action.com/forums-repaired-and-progress-on-hands-feet-tool/
We're also already at work on the next tool after hands & feet, which will be for environments. My expectation is that after that, we will begin raising money for a faces/expressions tool.
May 19, 2013 5:42am #871On the other hand, now that I think about it, I've seen a number of artists jump straight into the stick figure stage while gesture drawing. To me this is a little crazy, but it definitely works for some!
On youtube there are even some boggling people who start at just drawing the fully formed human -- I am impressed by these videos, but also find them disheartening as they tend to rank highly when a student does a search for gesture drawing. I think it creates the wrong impression and sets a too-intimidating bar. I also wonder if those artists have not just trained themselves to see "outlines" very accurately, and wonder how solidly their foundations are rooted in underlying anatomy. What would happen if they had no model, for example? I really don't know.
To summarize my follow-up rant: Artists work very differently. You will probably need to experiment to see what works best for you!
My best advice is to work large, so you can fit a skeleton and eventual flesh inside/on top of the original gesture and still see the details.
May 19, 2013 5:36am #870For me and many artists I have observed, the method seems to be rapidly capturing the energy, direction and "gist" of the pose using the free-form gesture scribbles of our choosing, then at a slightly more sane pace, overlaying our chosen structural representation on top of it.
This helps to ensure the skeleton takes the pose and the energy, but still gives you the chance to put limbs back into sockets. It's like a second draft that takes into account real anatomy, without completely writing out the energy and expression that was captured in the first draft.
The third draft would then be changing that series of sticks and joints into a fully fleshed human, with the gesture and the skeleton slowly being erased but still informing the final, outer layer.
April 10, 2013 9:06am #864Holy cow, this is news to me. Amazing. I'm going to order one and see how it works.
April 10, 2013 9:05am #863Thanks so much for sharing these! I have used some of the above tools, and they're great.
Characterdesigns.com is actually one of the places that donated photos to our tools. I am especially fond of them.
November 18, 2012 3:01am #763Why ashamed of this one? It seems quite atmospheric to me.
And I like the tumblr idea, guys. Maybe I'll get in on that action too.
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