Day 7, Thinking too much?

by Starcursedmass, October 20th 2021 © 2021 Starcursedmass

Done as part of a practice session with poses of 60 seconds in length.

I tried adding 60 second figures into the mix this time, to go along with the previous idea of how to work this out. However, even with twice the time, I have a hard time finding the angles on the main points of the body, and giving it mass at the same time. I don't think I've reached the "intuitiveness" and understanding required to just sketch out a form without actively thinking about the process. So far, it just ends in stick people. Maybe I need to learn anatomy better, to draw those forms faster? I'm not sure.

My current goal is: I don't know! I am an absolute beginner; I'm here to study the basics of rendering, stay consistant with practice.

Ori Concept Arts

Ok Star-cursed , First of here is nothing wrong with learning and practicing before getting stuff right. don't get stuck on perfectionism.

If you want to know more construction techniques get Figure drawing for all its worth by Andrew Loomis or watch Proko or Sinix lessions on YT (I don't like Proko's videos but got to admit he has some good content at times).
There are also plenty of cool figure artists streaming on Twitch and you can watch their progress and ask questions : Dzikawa , Dave Greco , SinixDesign, Shilin , RossDraws .. all hang out on twitch at different times.

For the rest just don't stop with tha sigma grindset you know , keep at it, practice , read books or watch YT tutorials if you need advice or maybe get an art mentor if you absolutely have to. Just know that no one has it 100% right . Ultimately practice is most important and that is what Line of Action is for.

Hope this was helpful , good luck.

Jcmlfineart

Starcursedmass,

Keep Going

It may not feel like it, but you are more on the right path because you are not getting stuck by hyper-focusing on one area trying to place in the details. You may be tempted, but you can't since you are working in such a short time slot. Great choice!

All drawings start with the basics and then build up into more accomplished works. Yes, the details are more fun to draw and more gratifying than simple cubes, eggs, trapezoids and parallelograms. But if you get these large concepts down, your drawings will be more dynamic, proportionate, compelling and accurate.

If you continue to look for just the basic shapes, the perspective points, and with this information make basic 3D shapes, you will be miles ahead of many beginners. Once you have this down, you can start to focus on proper proportions. If you master this, you will be amazed at how much your drawing abilities improve.

These three things, plus the line of action (The stick that connects the shapes and gives the figure the sense of lively movement), are the most important in Any drawing.

Suggestions

Draw bigger and with fewer figures on the page. It is not wasting paper; it is helping you concentrate on the figure you are drawing without the other former figures in the way of in your current drawing.

It may look cool on an Instagram page of all these figures and feels post-able, but often unless the figures are supposed to be interacting with each other, it's a distraction that can shrink your explorations on the page. I feel this is especially true of early pupals.

Try to draw perfect shapes in one stroke of your implement. This is a wonderful exercise. Masters have won the right to paint chapels after sending in the submission of only a perfectly drawn circle. Other masters like Picasso, Handshobine, and Rembrandt copied this idea and had pages and pages of basic shapes.

Enjoy earning your art skills, fairy godmother nasty wand may sound cool, but she won't give you the feeling of pride when you stand tall and say, Yeah, I merited this reward. They say 33 days of just half an hour will make you proficient at any skill, Including drawing. So rack up the time and work towards those 33 days. You got this.

All the best,

JCML Fine Art

1
Aleem80

Hi,

So great job with the poses and effort, in my experience it's better to do exactly the opposite which is letting loose, I think you're thinking too much of the proportions instead, you should just let loose just enjoy drawing the strokes it's hard to explain but the most practical way to let loose is start with 5 second poses, trust me you're more focused on capturing the gestures as opposed to thinking so hard of your next moves

Jcmlfineart

Aleem80,

I agree 5-second sessions are challenging and worth studying. If one chooses exercises like this, the artist is amazed at how interminably long 30 seconds feels.

Well worth the effort. Thanks for the reminder. I may start something like this myself again.

All the best,

JCML Fine Art

1
Muffin Machine

You're getting the general lines of motion down well. I can see some parts of figures where your lines are showing signs that they tilt towards/away from the viewer.

Take that same approach with the center line, where you are able to see it going in a 3rd dimension, and apply it to the edges of the forms. A good exercise to start to see this is to trace over images of figures with contour lines. Much like you would see in a 3D mesh of a character model in 3D software. Do some searching for examples of this.

A good real life example of this is if you take a cardboard tube, say a short one for toilet paper, and draw rings around it at regular intervals. not a spiral, but discreet and separate rings. Say 5-10 of them. Then watch how those rings blend into each other at the edge as you tilt the tube toward and away from you.

The edges of the human form are nothing more than many of these combined.

If you find this unintuitive, I would recommend doing some research into perspective drawing. While there is certainly a very technical side to perspective drawing, you can also use it organically. For instance I find it MUCH easier to decipher a figure in three dimensions if I quickly establish a horizon line. Hope this helps!

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