I've had a stack of books by Andrew Loomis for quite a while that I've really been neglecting. I guess I just found that they were a little too demanding to follow. Starting this week though, I've committed to getting through "Figure Drawing For All It's Worth" by going from page to page, front to back, copying every diagram and coming up with exercises to apply the information. Just trying to be as thorough as possible so I don't wind up lost.
So far I've only made it to page 32 but I feel I've improved a lot already. Any feedback that could help me to improve further - maybe see problems I'd missed - would be appreciated. A couple of the images may look skewed simply due to the angle they were photographed at.
I begin each session with a quick set up of the proportions, which I then try to recreate in 3D.
Here's the same idea but executed more meticulously.
Trying to turn the forms in perspective.
Applying the proportions to reference, then trying to imagine the subject from a different angle.
I can‘t swear it‘s possible for all these poses, but a bunch of them it should be doable to run a figures class. Might make it easier to apply what you‘re copying out if you slow down a little and get in some concrete practice on this specific style of mannequinization. A bunch of these poses are stylized in a very 50‘s way so it‘s not something you‘ll find tons of reference for. It‘s particularly noticeable in the stuff that‘s part of a walk cycle/arabesque series. (If you‘re interested in the issue I can cheerfully blab more and provide sculpture references and ballet discussion... it‘s a giant thing. Can‘t really talk about the animation side, but there‘s definitely that too)
Also if you have drawings from previous classes, taking one and trying to apply the going 3D process might be informative. Pick something simple and easy, and just see how far you can push.
The other thing with doing classes focusing on a specific pose is you can compare how you draw a pose that‘s really rotated with one where you‘re trying to do the rotation yourself.
Also, this might be an instance where tracing is actually helpful. Not necessarily trace the whole book, but try different tracing methods on the basic mannequin and the 3D expansion.